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Feasibility of a serious game coupled with a contact-based session led by lived experience workers for depression prevention in high-school students.

Mandy GijzenSanne RasingRian van den BoogaartWendy RongenTwan van der SteenDaan CreemersRutger EngelsFilip Smit
Published in: PloS one (2021)
The study is registered in the Dutch Trial Register: Trial NL6444 (NTR6622: https://www.trialregister.nl/trial/6444).
Keyphrases
  • phase iii
  • study protocol
  • phase ii
  • clinical trial
  • randomized controlled trial
  • depressive symptoms
  • high intensity
  • physical activity
  • working memory