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Enhancing COVID-19 Knowledge among Nursing Students: A Quantitative Study of a Digital Serious Game Intervention.

Hannah McConnellDebbie DuncanPatrick StarkTara AndersonJames McMahonLaura CreightonStephanie CraigGillian CarterAlison SmartAbdulelah AlanaziGary Mitchell
Published in: Healthcare (Basel, Switzerland) (2024)
This research suggests that integrating serious games into undergraduate nursing education can effectively enhance COVID-19 knowledge. This approach is aligned with the evolving trend of employing technology and gamification in healthcare education.
Keyphrases
  • healthcare
  • nursing students
  • coronavirus disease
  • sars cov
  • randomized controlled trial
  • quality improvement
  • high resolution
  • mental health
  • health information
  • respiratory syndrome coronavirus
  • medical students