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Preference of Virtual Reality Games in Psychological Pressure and Depression Treatment: Discrete Choice Experiment.

Shan JinZijian TanTaoran LiuSze Ngai ChanJie ShengTak-Hap WongJian HuangCasper J P ZhangWai-Kit Ming
Published in: JMIR serious games (2023)
People placed great preference on VR technology psychological intervention methods, which indicates that VR may have a potential market in the treatment of psychological problems. However, adverse events and treatment costs need to be considered. This study can be used to guide policies that are relevant to the development of the application of VR technology in the field of psychological pressure and depression treatment.
Keyphrases
  • virtual reality
  • randomized controlled trial
  • public health
  • depressive symptoms
  • combination therapy
  • physical activity
  • risk assessment
  • climate change