The Use of Gamification in the Self-Management of Patients With Chronic Diseases: Scoping Review.
Xiting HuangXinyue XiangYang LiuZhiqian WangZhili JiangLihua HuangPublished in: JMIR serious games (2023)
This scoping review focuses on gamification designs for chronic disease self-management and summarizes the realization forms and functions of gamification in self-management for different patient populations. With practice in a gamified internet-based environment, patients can not only master the knowledge and skills of self-management in fascinating scenarios but also benefit from gaming experience and make better health-related decisions in real life. It is worth noting that a comprehensive evaluation of the users as well as a personalized and targeted intervention should be developed before gamification.