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Gamification as an educational tool to address antimicrobial resistance: a systematic review.

Avis Anya NowbuthAkwi W AsombangKhuder AlaboudCélia SouqueButros M DahuKyrtania PatherMonica M MwanzaSameen LotfiVikram S Parmar
Published in: JAC-antimicrobial resistance (2023)
Our review found an absence of studies in the animal and environmental sectors, disproportionately focused on medical students with questionable sample size, inadequate assessment of game content and effectiveness, and opportunities for game developers.
Keyphrases
  • antimicrobial resistance
  • medical students
  • virtual reality
  • randomized controlled trial
  • systematic review
  • case control
  • human health
  • life cycle
  • risk assessment
  • climate change