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Effectiveness of home-based rehabilitation using active video games on quality of life, cognitive and motor functions in people with Parkinson's disease: a systematic review.

Matthieu Gallou-GuyotD NuicStephane MandigoutMaxence CompagnatMarie-Laure WelterJean-Christophe DavietAnaick Perrochon
Published in: Disability and rehabilitation (2022)
Future research should focus on the effects of home-based active video games on impairments specific to Parkinson's disease, such as falls, freezing of gait and attention, as well as the dose, need for supervision and retention of the benefits of these interventions.IMPLICATIONS FOR REHABILITATIONHome-based active video games are effective in improving motor functions in people with PD.No conclusion can be drawn regarding cognition in people with PD.No conclusion can be drawn regarding quality of life in people with PD.Home-based active video games seem feasible and safe, and are enjoyed by people with PD.The dose, need for control and retention of the benefits still need to be determined.
Keyphrases
  • virtual reality
  • randomized controlled trial
  • systematic review
  • physical activity
  • working memory
  • white matter
  • cerebral palsy