Active Video Gaming for Children with Cerebral Palsy: Does a Clinic-Based Virtual Reality Component Offer an Additive Benefit? A Pilot Study.
Danielle Elaine LevacAnna McCormickMindy F LevinMarie BrienRichard S MillsElka MillerHeidi SveistrupPublished in: Physical & occupational therapy in pediatrics (2017)
Neither intervention improved outcomes in this small sample. Online mechanisms to support therapist-child communication for exercise progression were insufficient to individualize exercise challenge.