Loot box engagement: relationships with educational attainment, employment status and earnings in a cohort of 16 000 United Kingdom gamers.
James CloseStuart Gordon SpicerLaura Louise NicklinJoanne LloydHelen M LloydPublished in: Addiction (Abingdon, England) (2022)
The demographic associations of video game loot box engagement (younger age, male sex, non-university educational attainment and unemployment) mirror those of other addictive and problematic behaviours, including disordered gambling, drug and alcohol misuse.