Effectiveness of a gamified digital intervention based on lifestyle modification (iGAME) in secondary prevention: a protocol for a randomised controlled trial.
Antonio Ignacio Cuesta-VargasAttila BiróAdrian Escriche-EscuderManuel Trinidad-FernándezCelia García-ConejoCristina Roldán Roldán JiménezWen TangAlfredo SalvatoreBorjanka NikolovaAntonio Muro-CulebrasJaime Martín-MartínManuel González-SánchezMaría Ruiz-MuñozFermin Mayoral-CleriesPublished in: BMJ open (2023)
NCT04019119.