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A biofeedback-enhanced therapeutic exercise video game intervention for young people with cerebral palsy: A randomized single-case experimental design feasibility study.

Alexander MacIntoshEric DesaillyNicolas VignaisVincent VigneronElaine Biddiss
Published in: PloS one (2020)
ClinicalTrials.gov, U.S. National Library of Medicine: NCT03677193.
Keyphrases
  • cerebral palsy
  • randomized controlled trial
  • high intensity
  • quality improvement
  • physical activity
  • middle aged
  • virtual reality
  • body composition