mHealth-Based Gamification Interventions Among Men Who Have Sex With Men in the HIV Prevention and Care Continuum: Systematic Review and Meta-Analysis.
Qianqian LuoYue ZhangWei WangTianyu CuiTianying LiPublished in: JMIR mHealth and uHealth (2024)
Our findings suggest the short-term effect of gamified digital interventions on lowering the number of CAS acts in MSM. Further well-powered studies are still needed to evaluate the effect of the gamified digital intervention on HIV testing, PrEP uptake, PEP initiation and adherence, and ART initiation in MSM.
Keyphrases
- men who have sex with men
- hiv testing
- hiv positive
- physical activity
- randomized controlled trial
- healthcare
- crispr cas
- palliative care
- genome editing
- quality improvement
- hiv infected
- pain management
- type diabetes
- antiretroviral therapy
- affordable care act
- skeletal muscle
- hepatitis c virus
- south africa
- health insurance