GRAPES: Trivia game increases sickle cell disease knowledge in patients and providers and mitigates healthcare biases.
Amy OuyangManasa GadirajuVeda GadirajuLandon PowerVinitha GadirajuGloria LiuKristin P GuilliamsMichael M BinkleySherif M BadawyMelanie E FieldsPublished in: Pediatric blood & cancer (2022)
This study demonstrates the feasibility and acceptability of the GRAPES tool as a potential digital, behavioral intervention to provide educational materials for patients and their providers in different clinical settings, improve knowledge about SCD, and decrease stigma against patients with SCD in the healthcare setting.