Login / Signup

Serious Games in Surgical Medical Education: A Virtual Emergency Department as a Tool for Teaching Clinical Reasoning to Medical Students.

Seung-Hun ChonFerdinand TimmermannThomas DratschNikolai SchuelperPatrick Sven PlumArnulf Heinrich HoelscherRabi Raj DattaChristoph SchrammStefan HanederMartin Richard SpäthMartin DübbersJulia KleinertTobias RaupachChristiane Josephine BrunsRobert Kleinert
Published in: JMIR serious games (2019)
Students self-selecting to use a serious game in addition to formal teaching gain declarative and procedural knowledge.
Keyphrases
  • medical education
  • medical students
  • emergency department
  • virtual reality
  • healthcare
  • high school
  • adverse drug
  • electronic health record