Accessible Virtual Arts Recreation for Wellbeing Promotion in Long-Term Care Residents.
Kelly J MurphySwathi SwaminathanElizabeth HowardAviva AltschulerJessica RoganOlivier BeauchetKate DupuisLiisa A M GaleaDavid HoganNavena LingumGillian RoweLia TsotsosAla SzczepuraWalter WittichFeng XieLynn HasherPublished in: Journal of applied gerontology : the official journal of the Southern Gerontological Society (2020)
The efficacy of a technology-driven visual arts recreation activity, delivered virtually, was evaluated for its potential to achieve positive impacts, similar to traditional arts-interventions, on wellbeing in long-term care residents. Thirty-one residents (average age 86.8 years; SD = 9.4) engaged with the arts-intervention for 30-minutes, twice weekly, for 6 weeks with either a partner or as part of a group. Wellbeing indicators included self-reported psychological and health-related wellness, and attention capacity. Binomial tests of postintervention change revealed a significant above-chance probability of improvement in one or more wellbeing indicators (p < .05). Postparticipation feedback survey scores were positive (p < .05). Cognitive status did not influence outcome; however, other participant characteristics such as younger age, higher openness-to-experience (personality trait), and lower baseline mood were significantly associated with positive response to the intervention (p < .05). Findings demonstrate technology may be an effective platform for promoting accessibility to beneficial arts-interventions for older adults.