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Using gamification to enhance clinical trial start-up activities.

Karen LaneRyan MajkowskiJoshua GruberDaniel AmiraultShannon HilleryCortney WieberDixie D ThompsonJacqueline HuvaneJordan BridgesE Paul RyuLindsay M EyzaguirreMarianne GildeaRichard E ThompsonDaniel E FordDaniel Hanley
Published in: Journal of clinical and translational science (2022)
This retrospective examination of available data from gaming experiences may be a first-of-kind use in clinical trials. There are signals that gaming may accelerate performance and increase enjoyment during the start-up phase of a trial. Isolating the effect of gamification on trial outcomes will depend on a larger sampling from future trials, using well-defined, hypothesis-driven statistical analysis plans.
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